May 3
Procedural generation based “No Man’s Sky”, glimpse into the future of gaming and advanced computing
Procedural generation involves generation of content using algorithms and mathematical equations, rather than creating content manually. The video game developer, Hello Games, came up with the idea of creating a games with Procedural generation. The game called No Man’s sky which uses this technology to generate content as the user plays the game, is set to release on Playstation system in the Q4 of this year.
The game, not only provides an amazing gameplay, but also gives us a glimpse of of the future. The game, generates content including creatures, environments and planets based on a series of mathematical equations. The content generated based on the procedure, creates objects such as new species of creatures, which even the creator of the algorithm will find amusing, and which is generated in realtime, rendered using the graphics card in PS4, systems.